![]() Even after you get through the other points the meshes have to be redone *and* match up to some extent with current animations. Almost every mesh has to be done from scratch. ![]() ![]() ![]() Even with a few base mods, many of NV's weapons are in a fixed state where they don't change too much and would clash with other weapons. Weapon parts themselves: another issue is the modular system Fallout 4 uses vs NV. Texture quality and resolution between games: New Vegas was a very low res game compared to Fallout 4, and a simple high res skin isn't going to change that. Instead of the usual rules lawyering this kind of thread gets I can shed some more light on why you don't see a whole lot Corvus:
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